Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
|
gld [2017/06/01 15:55] mike created |
gld [2017/06/01 16:00] (current) mike [GLD Layout] |
||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | GLD Basics | + | ====== GLD Basics ====== |
| + | === Walkthrough and Reference === | ||
| + | ==== Getting Started ==== | ||
| + | === Setup === | ||
| + | - Un-case GLD - Either on Table or in standing rack | ||
| + | - Connect dSnake - Connect GLD surface to the stage rack using a Cat5/6 connected the “dSnake” on each device | ||
| + | - Power On - Ensure both the GLD surface and stage rack are plugged in and powered on | ||
| + | - Connect Mini Audio - Connect XLR outputs on the Radial USB DI to the inputs on the back of the GLD surface | ||
| + | - Test Audio - Play music from ProPresenter to test the Mini Input and Speakers | ||
| + | === Shutdown Procedure === | ||
| + | - Recall Scene - On the “Scene” screen select _Your Campus__ Start > “Recall” > “Yes” | ||
| + | - Disconnect Mini Audio - Disconnect and wrap XLR from USB DI | ||
| + | - Shutdown Console - On the Processing screen (deselect everything) select Shutdown > Yes | ||
| + | - Disconnect dSnake - Unplug and wrap dSnake cable | ||
| + | - Power Off - Unplug GLD Surface and switch off stage rack | ||
| + | |||
| + | ==== GLD Layout ==== | ||
| + | === Inputs === | ||
| + | * Mini Input - “MINI L” and “MINI R” | ||
| + | * Ganged together EXCEPT Gain, adjust Gain independently | ||
| + | * Headphone Jack - “⅛” ” | ||
| + | * Wireless Mics | ||
| + | * Handheld - Hand1 | ||
| + | * Beltpack - Belt1 | ||
| + | |||
| + | === Channel Strip === | ||
| + | * Select - Located above the fader. | ||
| + | * Selects channel for further operations | ||
| + | * Press before taking other actions | ||
| + | * Gain - Top left of the Console | ||
| + | * Turn down if red “Peak” light illuminates on channel | ||
| + | * EQ - Center Left of the Console | ||
| + | * 4 bands adjusted by Gain, Frequency, and Width (Q) | ||
| + | * Compression - Center of the Console | ||
| + | * Adjusted by Threshold, Ratio, Attack, Release, Hold, and Gain | ||
| + | * Fader - Divided into 2 banks of 4 layers each | ||
| + | * DCAs - Control level multiple individual channels | ||
| + | * Drums - Control all drums (colored Yellow) | ||
| + | * Vocal - Control all vocals (colored Red) **excludes handhelds/beltpacks | ||
| + | * Inst - Controls all Instruments (colored Green) | ||
| + | * FX - Controls all Effects Returns (colored Purple) | ||
| + | === Outputs === | ||
| + | * Mains | ||
| + | * L/R - Output slots 1,2 | ||
| + | * Subs - Output slot 3 | ||
| + | * ME-1s - Route first 16 available channels via “Monitor” tab in the “I/O” screen | ||
| + | * FX - Right Bank, Layer B | ||
| + | * Mix FX “Ip” using the “Mix” button | ||
